v1.0.0
some nice updates, making the game more complete and patching up some problems from the jam version.
- added 3 new enemy types: slimes, totems, turrets
- adjusted parry:
- now requires you to parry in the direction of the projectile
- successful parries grant brief invulnerability
- slightly increased size of parry detection
- fixed drill attack not damaging enemies when activated inside their hurtbox
- adjusted difficulty intensity: decreases more after failing a room, but increases more after clearing a room quickly, and has a greater maximum
- added pausing with [ESC] or [Options]
- fixed player animation flickering and other errors
- adjusted mage enemies:
- spawn cost increased
- teleport cooldown reduced
- projectile's hitbox now properly rotates
- brief invulnerability is granted after crossing the edge of the screen
- slightly increased the size of the player's hurtbox
- added intro
- revamped titlescreen with a proper logo
- tightened time requirement for a quick clear, especially on busier rooms
- moved timer to the bottom left
Files
Get drillmonger
drillmonger
faster than you can think bullet hell drilling
Status | Released |
Author | NonGMOTrash |
Genre | Action |
Tags | Arcade, Bullet Hell, Fast-Paced, Pixel Art, Top-Down |
Languages | English |
Accessibility | High-contrast |
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